//This File was created with the Minecraft-SMP Modelling Toolbox 2.3.0.0
// Copyright (C) 2022 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

// Model: KS20G
// Model Creator: 
// Created on: 11.01.2022 - 00:32:28
// Last changed on: 11.01.2022 - 00:32:28

package com.flansmod.client.model.BFMCpack; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;

public class ModelKS20G extends ModelGun //Same as Filename
{
    int textureX = 512;
    int textureY = 512;

    public ModelKS20G() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[193];
        gunModel[0] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[1] = new ModelRendererTurbo(this, 81, 1, textureX, textureY); // Import
        gunModel[2] = new ModelRendererTurbo(this, 105, 1, textureX, textureY); // Import
        gunModel[3] = new ModelRendererTurbo(this, 129, 1, textureX, textureY); // Import
        gunModel[4] = new ModelRendererTurbo(this, 153, 1, textureX, textureY); // Import
        gunModel[5] = new ModelRendererTurbo(this, 177, 1, textureX, textureY); // Import
        gunModel[6] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Import
        gunModel[7] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        gunModel[8] = new ModelRendererTurbo(this, 305, 1, textureX, textureY); // Import
        gunModel[9] = new ModelRendererTurbo(this, 329, 1, textureX, textureY); // Import
        gunModel[10] = new ModelRendererTurbo(this, 353, 1, textureX, textureY); // Import
        gunModel[11] = new ModelRendererTurbo(this, 377, 1, textureX, textureY); // Import
        gunModel[12] = new ModelRendererTurbo(this, 425, 1, textureX, textureY); // Import
        gunModel[13] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[14] = new ModelRendererTurbo(this, 25, 17, textureX, textureY); // Import
        gunModel[15] = new ModelRendererTurbo(this, 49, 17, textureX, textureY); // Import
        gunModel[16] = new ModelRendererTurbo(this, 73, 17, textureX, textureY); // Import
        gunModel[17] = new ModelRendererTurbo(this, 97, 17, textureX, textureY); // Import
        gunModel[18] = new ModelRendererTurbo(this, 113, 17, textureX, textureY); // Import
        gunModel[19] = new ModelRendererTurbo(this, 129, 17, textureX, textureY); // Import
        gunModel[20] = new ModelRendererTurbo(this, 145, 17, textureX, textureY); // Import
        gunModel[21] = new ModelRendererTurbo(this, 185, 17, textureX, textureY); // Import
        gunModel[22] = new ModelRendererTurbo(this, 225, 17, textureX, textureY); // Import
        gunModel[23] = new ModelRendererTurbo(this, 265, 17, textureX, textureY); // Import
        gunModel[24] = new ModelRendererTurbo(this, 313, 17, textureX, textureY); // Import
        gunModel[25] = new ModelRendererTurbo(this, 361, 17, textureX, textureY); // Import
        gunModel[26] = new ModelRendererTurbo(this, 401, 17, textureX, textureY); // Import
        gunModel[27] = new ModelRendererTurbo(this, 401, 25, textureX, textureY); // Import
        gunModel[28] = new ModelRendererTurbo(this, 1, 33, textureX, textureY); // Import
        gunModel[29] = new ModelRendererTurbo(this, 457, 17, textureX, textureY); // Import
        gunModel[30] = new ModelRendererTurbo(this, 481, 17, textureX, textureY); // Import
        gunModel[31] = new ModelRendererTurbo(this, 57, 33, textureX, textureY); // Import
        gunModel[32] = new ModelRendererTurbo(this, 81, 33, textureX, textureY); // Import
        gunModel[33] = new ModelRendererTurbo(this, 105, 33, textureX, textureY); // Import
        gunModel[34] = new ModelRendererTurbo(this, 129, 33, textureX, textureY); // Import
        gunModel[35] = new ModelRendererTurbo(this, 497, 25, textureX, textureY); // Import
        gunModel[36] = new ModelRendererTurbo(this, 153, 33, textureX, textureY); // Import
        gunModel[37] = new ModelRendererTurbo(this, 169, 33, textureX, textureY); // Import
        gunModel[38] = new ModelRendererTurbo(this, 185, 33, textureX, textureY); // Import
        gunModel[39] = new ModelRendererTurbo(this, 297, 33, textureX, textureY); // Import
        gunModel[40] = new ModelRendererTurbo(this, 185, 41, textureX, textureY); // Import
        gunModel[41] = new ModelRendererTurbo(this, 409, 33, textureX, textureY); // Import
        gunModel[42] = new ModelRendererTurbo(this, 433, 33, textureX, textureY); // Import
        gunModel[43] = new ModelRendererTurbo(this, 457, 33, textureX, textureY); // Import
        gunModel[44] = new ModelRendererTurbo(this, 481, 33, textureX, textureY); // Import
        gunModel[45] = new ModelRendererTurbo(this, 1, 41, textureX, textureY); // Import
        gunModel[46] = new ModelRendererTurbo(this, 25, 41, textureX, textureY); // Import
        gunModel[47] = new ModelRendererTurbo(this, 73, 1, textureX, textureY); // Import
        gunModel[48] = new ModelRendererTurbo(this, 97, 1, textureX, textureY); // Import
        gunModel[49] = new ModelRendererTurbo(this, 121, 1, textureX, textureY); // Import
        gunModel[50] = new ModelRendererTurbo(this, 297, 41, textureX, textureY); // Import
        gunModel[51] = new ModelRendererTurbo(this, 313, 41, textureX, textureY); // Import
        gunModel[52] = new ModelRendererTurbo(this, 329, 41, textureX, textureY); // Import
        gunModel[53] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        gunModel[54] = new ModelRendererTurbo(this, 353, 41, textureX, textureY); // Import
        gunModel[55] = new ModelRendererTurbo(this, 377, 41, textureX, textureY); // Import
        gunModel[56] = new ModelRendererTurbo(this, 473, 41, textureX, textureY); // Import
        gunModel[57] = new ModelRendererTurbo(this, 145, 1, textureX, textureY); // Import
        gunModel[58] = new ModelRendererTurbo(this, 169, 1, textureX, textureY); // Import
        gunModel[59] = new ModelRendererTurbo(this, 81, 49, textureX, textureY); // Import
        gunModel[60] = new ModelRendererTurbo(this, 297, 1, textureX, textureY); // Import
        gunModel[61] = new ModelRendererTurbo(this, 321, 1, textureX, textureY); // Import
        gunModel[62] = new ModelRendererTurbo(this, 345, 1, textureX, textureY); // Import
        gunModel[63] = new ModelRendererTurbo(this, 369, 1, textureX, textureY); // Import
        gunModel[64] = new ModelRendererTurbo(this, 161, 49, textureX, textureY); // Import
        gunModel[65] = new ModelRendererTurbo(this, 185, 49, textureX, textureY); // Import
        gunModel[66] = new ModelRendererTurbo(this, 209, 49, textureX, textureY); // Import
        gunModel[67] = new ModelRendererTurbo(this, 233, 49, textureX, textureY); // Import
        gunModel[68] = new ModelRendererTurbo(this, 257, 49, textureX, textureY); // Import
        gunModel[69] = new ModelRendererTurbo(this, 281, 49, textureX, textureY); // Import
        gunModel[70] = new ModelRendererTurbo(this, 305, 49, textureX, textureY); // Import
        gunModel[71] = new ModelRendererTurbo(this, 329, 49, textureX, textureY); // Import
        gunModel[72] = new ModelRendererTurbo(this, 353, 49, textureX, textureY); // Import
        gunModel[73] = new ModelRendererTurbo(this, 377, 49, textureX, textureY); // Import
        gunModel[74] = new ModelRendererTurbo(this, 409, 49, textureX, textureY); // Import
        gunModel[75] = new ModelRendererTurbo(this, 441, 49, textureX, textureY); // Import
        gunModel[76] = new ModelRendererTurbo(this, 497, 41, textureX, textureY); // Import
        gunModel[77] = new ModelRendererTurbo(this, 1, 57, textureX, textureY); // Import
        gunModel[78] = new ModelRendererTurbo(this, 465, 49, textureX, textureY); // Import
        gunModel[79] = new ModelRendererTurbo(this, 481, 49, textureX, textureY); // Import
        gunModel[80] = new ModelRendererTurbo(this, 225, 57, textureX, textureY); // Import
        gunModel[81] = new ModelRendererTurbo(this, 321, 57, textureX, textureY); // Import
        gunModel[82] = new ModelRendererTurbo(this, 481, 57, textureX, textureY); // Import
        gunModel[83] = new ModelRendererTurbo(this, 73, 65, textureX, textureY); // Import
        gunModel[84] = new ModelRendererTurbo(this, 97, 65, textureX, textureY); // Import
        gunModel[85] = new ModelRendererTurbo(this, 177, 65, textureX, textureY); // Import
        gunModel[86] = new ModelRendererTurbo(this, 185, 65, textureX, textureY); // Import
        gunModel[87] = new ModelRendererTurbo(this, 257, 65, textureX, textureY); // Import
        gunModel[88] = new ModelRendererTurbo(this, 297, 17, textureX, textureY); // Import
        gunModel[89] = new ModelRendererTurbo(this, 345, 17, textureX, textureY); // Import
        gunModel[90] = new ModelRendererTurbo(this, 337, 49, textureX, textureY); // Import
        gunModel[91] = new ModelRendererTurbo(this, 281, 65, textureX, textureY); // Import
        gunModel[92] = new ModelRendererTurbo(this, 305, 65, textureX, textureY); // Import
        gunModel[93] = new ModelRendererTurbo(this, 329, 65, textureX, textureY); // Import
        gunModel[94] = new ModelRendererTurbo(this, 345, 65, textureX, textureY); // Import
        gunModel[95] = new ModelRendererTurbo(this, 361, 65, textureX, textureY); // Import
        gunModel[96] = new ModelRendererTurbo(this, 297, 65, textureX, textureY); // Import
        gunModel[97] = new ModelRendererTurbo(this, 385, 65, textureX, textureY); // Import
        gunModel[98] = new ModelRendererTurbo(this, 409, 65, textureX, textureY); // Import
        gunModel[99] = new ModelRendererTurbo(this, 433, 65, textureX, textureY); // Import
        gunModel[100] = new ModelRendererTurbo(this, 457, 65, textureX, textureY); // Import
        gunModel[101] = new ModelRendererTurbo(this, 481, 65, textureX, textureY); // Import
        gunModel[102] = new ModelRendererTurbo(this, 1, 73, textureX, textureY); // Import
        gunModel[103] = new ModelRendererTurbo(this, 417, 1, textureX, textureY); // Import
        gunModel[104] = new ModelRendererTurbo(this, 25, 73, textureX, textureY); // Import
        gunModel[105] = new ModelRendererTurbo(this, 49, 73, textureX, textureY); // Import
        gunModel[106] = new ModelRendererTurbo(this, 17, 17, textureX, textureY); // Import
        gunModel[107] = new ModelRendererTurbo(this, 97, 9, textureX, textureY); // Import
        gunModel[108] = new ModelRendererTurbo(this, 41, 17, textureX, textureY); // Import
        gunModel[109] = new ModelRendererTurbo(this, 65, 17, textureX, textureY); // Import
        gunModel[110] = new ModelRendererTurbo(this, 65, 81, textureX, textureY); // Import
        gunModel[111] = new ModelRendererTurbo(this, 345, 9, textureX, textureY); // Import
        gunModel[112] = new ModelRendererTurbo(this, 369, 9, textureX, textureY); // Import
        gunModel[113] = new ModelRendererTurbo(this, 89, 17, textureX, textureY); // Import
        gunModel[114] = new ModelRendererTurbo(this, 177, 17, textureX, textureY); // Import
        gunModel[115] = new ModelRendererTurbo(this, 217, 17, textureX, textureY); // Import
        gunModel[116] = new ModelRendererTurbo(this, 1, 1, textureX, textureY); // Import
        gunModel[117] = new ModelRendererTurbo(this, 105, 1, textureX, textureY); // Import
        gunModel[118] = new ModelRendererTurbo(this, 177, 1, textureX, textureY); // Import
        gunModel[119] = new ModelRendererTurbo(this, 193, 1, textureX, textureY); // Import
        gunModel[120] = new ModelRendererTurbo(this, 273, 1, textureX, textureY); // Import
        gunModel[121] = new ModelRendererTurbo(this, 281, 1, textureX, textureY); // Import
        gunModel[122] = new ModelRendererTurbo(this, 89, 81, textureX, textureY); // Import
        gunModel[123] = new ModelRendererTurbo(this, 145, 81, textureX, textureY); // Import
        gunModel[124] = new ModelRendererTurbo(this, 201, 81, textureX, textureY); // Import
        gunModel[125] = new ModelRendererTurbo(this, 201, 1, textureX, textureY); // Import
        gunModel[126] = new ModelRendererTurbo(this, 329, 1, textureX, textureY); // Import
        gunModel[127] = new ModelRendererTurbo(this, 353, 1, textureX, textureY); // Import
        gunModel[128] = new ModelRendererTurbo(this, 417, 1, textureX, textureY); // Import
        gunModel[129] = new ModelRendererTurbo(this, 505, 1, textureX, textureY); // Import
        gunModel[130] = new ModelRendererTurbo(this, 145, 9, textureX, textureY); // Import
        gunModel[131] = new ModelRendererTurbo(this, 257, 17, textureX, textureY); // Import
        gunModel[132] = new ModelRendererTurbo(this, 473, 17, textureX, textureY); // Import
        gunModel[133] = new ModelRendererTurbo(this, 497, 17, textureX, textureY); // Import
        gunModel[134] = new ModelRendererTurbo(this, 65, 25, textureX, textureY); // Import
        gunModel[135] = new ModelRendererTurbo(this, 73, 33, textureX, textureY); // Import
        gunModel[136] = new ModelRendererTurbo(this, 329, 81, textureX, textureY); // Import
        gunModel[137] = new ModelRendererTurbo(this, 385, 81, textureX, textureY); // Import
        gunModel[138] = new ModelRendererTurbo(this, 1, 89, textureX, textureY); // Import
        gunModel[139] = new ModelRendererTurbo(this, 193, 9, textureX, textureY); // Import
        gunModel[140] = new ModelRendererTurbo(this, 505, 9, textureX, textureY); // Import
        gunModel[141] = new ModelRendererTurbo(this, 1, 17, textureX, textureY); // Import
        gunModel[142] = new ModelRendererTurbo(this, 401, 41, textureX, textureY); // Import
        gunModel[143] = new ModelRendererTurbo(this, 97, 33, textureX, textureY); // Import
        gunModel[144] = new ModelRendererTurbo(this, 121, 33, textureX, textureY); // Import
        gunModel[145] = new ModelRendererTurbo(this, 145, 33, textureX, textureY); // Import
        gunModel[146] = new ModelRendererTurbo(this, 425, 33, textureX, textureY); // Import
        gunModel[147] = new ModelRendererTurbo(this, 97, 17, textureX, textureY); // Import
        gunModel[148] = new ModelRendererTurbo(this, 113, 17, textureX, textureY); // Import
        gunModel[149] = new ModelRendererTurbo(this, 129, 17, textureX, textureY); // Import
        gunModel[150] = new ModelRendererTurbo(this, 145, 17, textureX, textureY); // Import
        gunModel[151] = new ModelRendererTurbo(this, 185, 17, textureX, textureY); // Import
        gunModel[152] = new ModelRendererTurbo(this, 289, 33, textureX, textureY); // Import
        gunModel[153] = new ModelRendererTurbo(this, 225, 17, textureX, textureY); // Import
        gunModel[154] = new ModelRendererTurbo(this, 313, 17, textureX, textureY); // Import
        gunModel[155] = new ModelRendererTurbo(this, 265, 17, textureX, textureY); // Import
        gunModel[156] = new ModelRendererTurbo(this, 361, 17, textureX, textureY); // Import
        gunModel[157] = new ModelRendererTurbo(this, 457, 17, textureX, textureY); // Import
        gunModel[158] = new ModelRendererTurbo(this, 57, 89, textureX, textureY); // Import
        gunModel[159] = new ModelRendererTurbo(this, 433, 81, textureX, textureY); // Import
        gunModel[160] = new ModelRendererTurbo(this, 321, 65, textureX, textureY); // Import
        gunModel[161] = new ModelRendererTurbo(this, 129, 89, textureX, textureY); // Import
        gunModel[162] = new ModelRendererTurbo(this, 249, 81, textureX, textureY); // Import
        gunModel[163] = new ModelRendererTurbo(this, 169, 89, textureX, textureY); // Import
        gunModel[164] = new ModelRendererTurbo(this, 89, 25, textureX, textureY); // Import
        gunModel[165] = new ModelRendererTurbo(this, 473, 25, textureX, textureY); // Import
        gunModel[166] = new ModelRendererTurbo(this, 273, 89, textureX, textureY); // Import
        gunModel[167] = new ModelRendererTurbo(this, 401, 33, textureX, textureY); // Import
        gunModel[168] = new ModelRendererTurbo(this, 449, 33, textureX, textureY); // Import
        gunModel[169] = new ModelRendererTurbo(this, 473, 33, textureX, textureY); // Import
        gunModel[170] = new ModelRendererTurbo(this, 17, 41, textureX, textureY); // Import
        gunModel[171] = new ModelRendererTurbo(this, 73, 41, textureX, textureY); // Import
        gunModel[172] = new ModelRendererTurbo(this, 97, 41, textureX, textureY); // Import
        gunModel[173] = new ModelRendererTurbo(this, 121, 41, textureX, textureY); // Import
        gunModel[174] = new ModelRendererTurbo(this, 145, 41, textureX, textureY); // Import
        gunModel[175] = new ModelRendererTurbo(this, 425, 41, textureX, textureY); // Import
        gunModel[176] = new ModelRendererTurbo(this, 449, 41, textureX, textureY); // Import
        gunModel[177] = new ModelRendererTurbo(this, 153, 57, textureX, textureY); // Import
        gunModel[178] = new ModelRendererTurbo(this, 201, 57, textureX, textureY); // Import
        gunModel[179] = new ModelRendererTurbo(this, 401, 57, textureX, textureY); // Import
        gunModel[180] = new ModelRendererTurbo(this, 433, 57, textureX, textureY); // Import
        gunModel[181] = new ModelRendererTurbo(this, 457, 57, textureX, textureY); // Import
        gunModel[182] = new ModelRendererTurbo(this, 89, 73, textureX, textureY); // Import
        gunModel[183] = new ModelRendererTurbo(this, 169, 73, textureX, textureY); // Import
        gunModel[184] = new ModelRendererTurbo(this, 113, 97, textureX, textureY); // Import
        gunModel[185] = new ModelRendererTurbo(this, 153, 97, textureX, textureY); // Import
        gunModel[186] = new ModelRendererTurbo(this, 193, 97, textureX, textureY); // Import
        gunModel[187] = new ModelRendererTurbo(this, 345, 105, textureX, textureY); // Import
        gunModel[188] = new ModelRendererTurbo(this, 361, 105, textureX, textureY); // Import
        gunModel[189] = new ModelRendererTurbo(this, 457, 105, textureX, textureY); // Import
        gunModel[190] = new ModelRendererTurbo(this, 473, 105, textureX, textureY); // Import
        gunModel[191] = new ModelRendererTurbo(this, 489, 105, textureX, textureY); // Import
        gunModel[192] = new ModelRendererTurbo(this, 1, 113, textureX, textureY); // Import

        gunModel[0].addShapeBox(20F, -7F, -4F, 31, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[0].setRotationPoint(-19F, -1F, 0.5F);

        gunModel[1].addShapeBox(20F, -7F, -4F, 2, 1, 7, 0F, 0.0F, -0.5F, 0.0F, -1.5F, -1.0F, 0.0F, -1.5F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, -1.0F, -1.5F, 1.0F, -1.0F, -1.5F, 1.0F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[1].setRotationPoint(13F, -1F, 0.5F);

        gunModel[2].addShapeBox(20F, -7F, -4F, 4, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[2].setRotationPoint(13.5F, 0F, 0.5F);

        gunModel[3].addShapeBox(20F, -7F, -4F, 1, 1, 7, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 1.0F, -1.0F, 0.0F, 0.5F, -1.0F); // Import
        gunModel[3].setRotationPoint(12F, -1.5F, 0.5F);

        gunModel[4].addShapeBox(20F, -7F, -4F, 1, 7, 7, 0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[4].setRotationPoint(-20F, -8F, 0.5F);

        gunModel[5].addShapeBox(20F, -7F, -4F, 1, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F); // Import
        gunModel[5].setRotationPoint(-20F, -1F, 0.5F);

        gunModel[6].addShapeBox(20F, -7F, -4F, 33, 8, 5, 0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[6].setRotationPoint(-16F, -9F, 2.5F);

        gunModel[7].addShapeBox(20F, -7F, -4F, 3, 8, 7, 0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[7].setRotationPoint(-19F, -9F, 0.5F);

        gunModel[8].addShapeBox(20F, -7F, -4F, 4, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[8].setRotationPoint(13.5F, -1F, 0.5F);

        gunModel[9].addShapeBox(20F, -7F, -4F, 1, 1, 7, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[9].setRotationPoint(12.5F, -1F, 0.5F);

        gunModel[10].addShapeBox(20F, -7F, -4F, 1, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[10].setRotationPoint(12F, -1F, 0.5F);

        gunModel[11].addShapeBox(20F, -7F, -4F, 16, 2, 7, 0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[11].setRotationPoint(-16F, -11F, 0.5F);

        gunModel[12].addShapeBox(20F, -7F, -4F, 33, 1, 7, 0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[12].setRotationPoint(-16F, -12F, 0.5F);

        gunModel[13].addShapeBox(20F, -7F, -4F, 3, 2, 7, 0F, 0.0F, -0.75F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.75F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        gunModel[13].setRotationPoint(-19F, -11F, 0.5F);

        gunModel[14].addShapeBox(20F, -7F, -4F, 3, 1, 7, 0F, 0.0F, -0.75F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.75F, -2.0F, 0.0F, 0.75F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.75F, -0.5F); // Import
        gunModel[14].setRotationPoint(-19F, -12F, 0.5F);

        gunModel[15].addShapeBox(20F, -7F, -4F, 2, 2, 7, 0F, 0.0F, -0.5F, -0.5F, 0.5F, 0.25F, -0.5F, 0.5F, 0.25F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.5F, -0.75F, 0.0F, 0.5F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[15].setRotationPoint(-21.5F, -10F, 0.5F);

        gunModel[16].addShapeBox(20F, -7F, -4F, 2, 1, 7, 0F, 0.0F, -0.5F, -2.0F, 0.5F, 0.25F, -2.0F, 0.5F, 0.25F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.5F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, -0.25F, -0.5F, 0.0F, 0.5F, -0.5F); // Import
        gunModel[16].setRotationPoint(-21.5F, -11F, 0.5F);

        gunModel[17].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[17].setRotationPoint(17.5F, -8F, 1F);

        gunModel[18].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[18].setRotationPoint(17.5F, -10F, 1F);

        gunModel[19].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[19].setRotationPoint(17.5F, -12F, 1F);

        gunModel[20].addShapeBox(20F, -7F, -4F, 12, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[20].setRotationPoint(19F, -8F, 1F);

        gunModel[21].addShapeBox(20F, -7F, -4F, 12, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[21].setRotationPoint(19F, -10F, 1F);

        gunModel[22].addShapeBox(20F, -7F, -4F, 12, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[22].setRotationPoint(19F, -12F, 1F);

        gunModel[23].addShapeBox(20F, -7F, -4F, 14, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.75F, -2.25F, 0.0F, -0.75F, -2.25F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[23].setRotationPoint(31F, -8F, 1F);

        gunModel[24].addShapeBox(20F, -7F, -4F, 14, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[24].setRotationPoint(31F, -10F, 1F);

        gunModel[25].addShapeBox(20F, -7F, -4F, 14, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, -0.75F, -2.25F, 0.0F, -0.75F, -2.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.75F, 0.0F, 0.25F, -0.75F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[25].setRotationPoint(31F, -12F, 1F);

        gunModel[26].addShapeBox(20F, -7F, -4F, 26, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.25F); // Import
        gunModel[26].setRotationPoint(45F, -9.5F, 2F);

        gunModel[27].addShapeBox(20F, -7F, -4F, 26, 1, 3, 0F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, -1.25F, 0.0F, 0.25F, -1.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F); // Import
        gunModel[27].setRotationPoint(45F, -8F, 2F);

        gunModel[28].addShapeBox(20F, -7F, -4F, 26, 1, 3, 0F, 0.0F, 0.25F, -1.25F, 0.0F, 0.25F, -1.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.25F); // Import
        gunModel[28].setRotationPoint(45F, -11F, 2F);

        gunModel[29].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[29].setRotationPoint(62.5F, -10F, 1F);

        gunModel[30].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F); // Import
        gunModel[30].setRotationPoint(62.5F, -8F, 1F);

        gunModel[31].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[31].setRotationPoint(62.5F, -12F, 1F);

        gunModel[32].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[32].setRotationPoint(62.5F, -1.5F, 1F);

        gunModel[33].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[33].setRotationPoint(62.5F, -3.5F, 1F);

        gunModel[34].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[34].setRotationPoint(62.5F, -5.5F, 1F);

        gunModel[35].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F); // Import
        gunModel[35].setRotationPoint(66.5F, -1.5F, 1F);

        gunModel[36].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[36].setRotationPoint(66.5F, -3.5F, 1F);

        gunModel[37].addShapeBox(20F, -7F, -4F, 1, 2, 6, 0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[37].setRotationPoint(66.5F, -5.5F, 1F);

        gunModel[38].addShapeBox(20F, -7F, -4F, 49, 2, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[38].setRotationPoint(17.5F, -3.5F, 1.5F);

        gunModel[39].addShapeBox(20F, -7F, -4F, 49, 2, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F); // Import
        gunModel[39].setRotationPoint(17.5F, -1.5F, 1.5F);

        gunModel[40].addShapeBox(20F, -7F, -4F, 49, 2, 5, 0F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[40].setRotationPoint(17.5F, -5.5F, 1.5F);

        gunModel[41].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[41].setRotationPoint(71F, -10F, 1F);

        gunModel[42].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F); // Import
        gunModel[42].setRotationPoint(71F, -8F, 1F);

        gunModel[43].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F, -2.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[43].setRotationPoint(71F, -12F, 1F);

        gunModel[44].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -1.0F, -1.5F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F); // Import
        gunModel[44].setRotationPoint(-23.5F, -10.5F, 1F);

        gunModel[45].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, 0.0F, -1.75F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -1.75F, -1.5F, 0.0F, 1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.75F, 0.0F); // Import
        gunModel[45].setRotationPoint(-26.5F, -9.5F, 1F);

        gunModel[46].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, 0.0F, -2.25F, -1.75F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, -2.25F, -1.75F, 0.0F, 2.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.25F, -0.5F); // Import
        gunModel[46].setRotationPoint(-29.5F, -7.75F, 1F);

        gunModel[47].addShapeBox(20F, -7F, -4F, 3, 1, 4, 0F, 0.0F, -2.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, -2.0F, -0.75F, 0.0F, 2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 2.0F, 0.5F); // Import
        gunModel[47].setRotationPoint(-32.5F, -5.5F, 2F);

        gunModel[48].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, -1.5F, -0.75F, 0.0F, -1.0F, -0.75F, 0.0F, -1.0F, -0.75F, 0.0F, -1.5F, -0.75F, 0.0F, 1.5F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.5F, 0.5F); // Import
        gunModel[48].setRotationPoint(-33.5F, -4.5F, 2F);

        gunModel[49].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F); // Import
        gunModel[49].setRotationPoint(-35.5F, -3F, 2F);

        gunModel[50].addShapeBox(20F, -7F, -4F, 1, 1, 6, 0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.5F, -1.5F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.25F); // Import
        gunModel[50].setRotationPoint(-36.5F, -3F, 1F);

        gunModel[51].addShapeBox(20F, -7F, -4F, 1, 1, 6, 0F, 0.0F, 0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, -0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, -0.5F, -0.25F); // Import
        gunModel[51].setRotationPoint(-37.5F, -4F, 1F);

        gunModel[52].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[52].setRotationPoint(-39.5F, -4.5F, 1F);

        gunModel[53].addShapeBox(20F, -7F, -4F, 31, 1, 6, 0F, 0.0F, 0.0F, -1.25F, 0.0F, 4.0F, -1.25F, 0.0F, 4.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.75F, 0.5F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.75F, 0.5F, 0.0F); // Import
        gunModel[53].setRotationPoint(-70.5F, -0.5F, 1F);

        gunModel[54].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 1.5F, 0.5F); // Import
        gunModel[54].setRotationPoint(-23.5F, -9.5F, 1F);

        gunModel[55].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 2.25F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 2.25F, 0.5F); // Import
        gunModel[55].setRotationPoint(-26.5F, -8.5F, 1F);

        gunModel[56].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, 0.0F, -2.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, -0.5F, 0.0F, 2.75F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 2.75F, 0.0F); // Import
        gunModel[56].setRotationPoint(-29.5F, -6.75F, 1F);

        gunModel[57].addShapeBox(20F, -7F, -4F, 3, 1, 4, 0F, 0.0F, -2.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -2.0F, 0.5F, 0.0F, 2.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 2.5F, 1.0F); // Import
        gunModel[57].setRotationPoint(-32.5F, -4.5F, 2F);

        gunModel[58].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, -1.5F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, 2.0F, 0.75F, 0.0F, 1.5F, 1.0F, 0.0F, 1.5F, 1.0F, 0.0F, 2.0F, 0.75F); // Import
        gunModel[58].setRotationPoint(-33.5F, -3.5F, 2F);

        gunModel[59].addShapeBox(20F, -7F, -4F, 31, 3, 6, 0F, 0.75F, -0.5F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.75F, -0.5F, 0.0F, 1.0F, 0.0F, 1.0F, 0.0F, -4.0F, 1.0F, 0.0F, -4.0F, 1.0F, 1.0F, 0.0F, 1.0F); // Import
        gunModel[59].setRotationPoint(-70.5F, 0.5F, 1F);

        gunModel[60].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, 2.0F, 0.75F, 0.0F, 2.0F, 0.75F, 0.0F, 2.0F, 0.75F, 0.0F, 2.0F, 0.75F); // Import
        gunModel[60].setRotationPoint(-35.5F, -3.5F, 2F);

        gunModel[61].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, -1.0F, 0.75F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.0F, 0.75F, 0.0F, 2.0F, 1.0F, 0.0F, 2.0F, 0.75F, 0.0F, 2.0F, 0.75F, 0.0F, 2.0F, 1.0F); // Import
        gunModel[61].setRotationPoint(-36.5F, -3.5F, 2F);

        gunModel[62].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, 0.0F, 0.75F, 0.0F, -1.0F, 0.75F, 0.0F, -1.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 2.0F, 1.25F, 0.0F, 2.0F, 1.0F, 0.0F, 2.0F, 1.0F, 0.0F, 2.0F, 1.25F); // Import
        gunModel[62].setRotationPoint(-37.5F, -3.5F, 2F);

        gunModel[63].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.0F, 0.0F, 2.0F, 2.0F, 0.0F, 2.0F, 1.25F, 0.0F, 2.0F, 1.25F, 0.0F, 2.0F, 2.0F); // Import
        gunModel[63].setRotationPoint(-39.5F, -3.5F, 2F);

        gunModel[64].addShapeBox(20F, -7F, -4F, 4, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[64].setRotationPoint(-24F, -1F, 0.5F);

        gunModel[65].addShapeBox(20F, -7F, -4F, 2, 1, 7, 0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.75F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.75F, -1.0F); // Import
        gunModel[65].setRotationPoint(-26F, -1F, 0.5F);

        gunModel[66].addShapeBox(20F, -7F, -4F, 2, 1, 7, 0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 1.0F, -1.5F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, 1.0F, -1.5F); // Import
        gunModel[66].setRotationPoint(-28F, 0F, 0.5F);

        gunModel[67].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, -0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -0.5F, 1.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 1.5F, -1.0F); // Import
        gunModel[67].setRotationPoint(-30F, 1F, 1F);

        gunModel[68].addShapeBox(20F, -7F, -4F, 2, 7, 7, 0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[68].setRotationPoint(-23.5F, -8F, 0.5F);

        gunModel[69].addShapeBox(20F, -7F, -4F, 3, 6, 7, 0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, -2.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F); // Import
        gunModel[69].setRotationPoint(-26.5F, -7F, 0.5F);

        gunModel[70].addShapeBox(20F, -7F, -4F, 2, 2, 6, 0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[70].setRotationPoint(-32F, 3.5F, 1F);

        gunModel[71].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, -2.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F); // Import
        gunModel[71].setRotationPoint(-32F, 2.5F, 1F);

        gunModel[72].addShapeBox(20F, -7F, -4F, 2, 2, 6, 0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F, -1.0F, -1.25F, 0.0F, 0.0F); // Import
        gunModel[72].setRotationPoint(-33F, 5.5F, 1F);

        gunModel[73].addShapeBox(20F, -7F, -4F, 5, 2, 7, 0F, -3.0F, 2.25F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, -3.0F, 2.25F, 0.0F, -3.5F, 0.75F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -3.5F, 0.75F, 0.0F); // Import
        gunModel[73].setRotationPoint(-29.5F, -3F, 0.5F);

        gunModel[74].addShapeBox(20F, -7F, -4F, 5, 2, 7, 0F, -2.0F, 1.0F, -0.5F, 0.0F, 3.25F, 0.0F, 0.0F, 3.25F, 0.0F, -2.0F, 1.0F, -0.5F, -3.5F, 1.0F, -0.5F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, -3.5F, 1.0F, -0.5F); // Import
        gunModel[74].setRotationPoint(-31.5F, -2F, 0.5F);

        gunModel[75].addShapeBox(20F, -7F, -4F, 2, 4, 6, 0F, 2.5F, -2.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 2.5F, -2.0F, 0.0F, -0.5F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 1.5F, 0.0F); // Import
        gunModel[75].setRotationPoint(-30F, -3F, 1F);

        gunModel[76].addShapeBox(20F, -7F, -4F, 1, 4, 6, 0F, 2.5F, -2.5F, -0.25F, -2.5F, -2.0F, 0.0F, -2.5F, -2.0F, 0.0F, 2.5F, -2.5F, -0.25F, -0.5F, 2.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, -0.5F, 2.5F, 0.0F); // Import
        gunModel[76].setRotationPoint(-31F, -3F, 1F);

        gunModel[77].addShapeBox(20F, -7F, -4F, 31, 3, 8, 0F, 1.0F, 0.0F, 0.0F, 0.0F, 4.0F, 0.0F, 0.0F, 4.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 8.0F, 0.0F, -1.25F, -4.0F, 0.0F, -1.25F, -4.0F, 0.0F, -0.25F, 8.0F, 0.0F); // Import
        gunModel[77].setRotationPoint(-70.5F, 3.5F, 0F);

        gunModel[78].addShapeBox(20F, -7F, -4F, 1, 4, 6, 0F, 2.5F, -2.5F, -0.25F, -1.5F, -2.5F, -0.25F, -1.5F, -2.5F, -0.25F, 2.5F, -2.5F, -0.25F, -1.5F, 4.5F, 0.0F, 1.5F, 2.5F, 0.0F, 1.5F, 2.5F, 0.0F, -1.5F, 4.5F, 0.0F); // Import
        gunModel[78].setRotationPoint(-33F, -3F, 1F);

        gunModel[79].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -1.0F); // Import
        gunModel[79].setRotationPoint(-33.25F, 7.5F, 1F);

        gunModel[80].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F); // Import
        gunModel[80].setRotationPoint(-34.25F, 7.5F, 1F);

        gunModel[81].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, -0.5F, 0.5F, 0.25F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.25F, -0.5F, -0.5F, -0.75F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -0.5F, -0.5F, -0.75F); // Import
        gunModel[81].setRotationPoint(-37.25F, 7.5F, 1F);

        gunModel[82].addShapeBox(20F, -7F, -4F, 2, 1, 6, 0F, -0.5F, 0.5F, 0.5F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.5F, 0.5F, -0.5F, -0.5F, -0.5F, 0.5F, 0.0F, -0.75F, 0.5F, 0.0F, -0.75F, -0.5F, -0.5F, -0.5F); // Import
        gunModel[82].setRotationPoint(-39.25F, 7F, 1F);

        gunModel[83].addShapeBox(20F, -7F, -4F, 2, 1, 7, 0F, -0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, -1.0F, 0.5F, -0.5F, -1.0F, 0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -1.0F); // Import
        gunModel[83].setRotationPoint(-41.25F, 7F, 0.5F);

        gunModel[84].addShapeBox(20F, -7F, -4F, 30, 1, 7, 0F, -1.75F, -12.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.75F, -12.0F, 0.0F, -2.25F, 12.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -2.25F, 12.0F, -1.0F); // Import
        gunModel[84].setRotationPoint(-71.25F, 6.5F, 0.5F);

        gunModel[85].addShapeBox(20F, -7F, -4F, 2, 2, 6, 0F, 1.25F, 6.0F, -0.25F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.25F, 6.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[85].setRotationPoint(-34.25F, 5.5F, 1F);

        gunModel[86].addShapeBox(20F, -7F, -4F, 30, 4, 9, 0F, -1.0F, -12.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.0F, -12.0F, -0.5F, -1.75F, 12.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -1.75F, 12.0F, -1.0F); // Import
        gunModel[86].setRotationPoint(-71.25F, 2.5F, -0.5F);

        gunModel[87].addShapeBox(20F, -7F, -4F, 3, 2, 6, 0F, -0.25F, 6.0F, 0.0F, -1.75F, 6.0F, -0.25F, -1.75F, 6.0F, -0.25F, -0.25F, 6.0F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.25F); // Import
        gunModel[87].setRotationPoint(-36.75F, 5.5F, 1F);

        gunModel[88].addShapeBox(20F, -7F, -4F, 2, 4, 9, 0F, 0.0F, 0.0F, -0.5F, 0.72F, 0.0F, -1.14F, 0.72F, 0.0F, -1.14F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[88].setRotationPoint(-40.75F, 2.5F, -0.5F);

        gunModel[89].addShapeBox(20F, -7F, -4F, 2, 4, 9, 0F, -1.25F, 3.0F, -1.25F, 0.25F, 3.0F, -1.5F, 0.25F, 3.0F, -1.5F, -1.25F, 3.0F, -1.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.0F, -1.0F); // Import
        gunModel[89].setRotationPoint(-38.75F, 2.5F, -0.5F);

        gunModel[90].addShapeBox(20F, -7F, -4F, 2, 3, 9, 0F, -0.75F, 0.0F, -0.5F, 0.75F, 0.0F, -1.25F, 0.75F, 0.0F, -1.25F, -0.75F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.22F, 0.0F, -1.14F, 0.22F, 0.0F, -1.14F, 0.5F, 0.0F, -0.5F); // Import
        gunModel[90].setRotationPoint(-40.25F, -0.5F, -0.5F);

        gunModel[91].addShapeBox(20F, -7F, -4F, 2, 11, 8, 0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[91].setRotationPoint(-73.5F, 3.5F, 0F);

        gunModel[92].addShapeBox(20F, -7F, -4F, 1, 11, 8, 0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[92].setRotationPoint(-74.5F, 3.5F, 0F);

        gunModel[93].addShapeBox(20F, -7F, -4F, 3, 2, 8, 0F, -0.25F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, -0.25F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[93].setRotationPoint(-74.5F, 1.5F, 0F);

        gunModel[94].addShapeBox(20F, -7F, -4F, 3, 1, 6, 0F, -0.75F, 0.5F, -1.25F, 0.5F, 0.5F, -1.25F, 0.5F, 0.5F, -1.25F, -0.75F, 0.5F, -1.25F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[94].setRotationPoint(-74.25F, 0F, 1F);

        gunModel[95].addShapeBox(20F, -7F, -4F, 1, 2, 8, 0F, -0.25F, 0.5F, -1.0F, 0.25F, 0.5F, -1.0F, 0.25F, 0.5F, -1.0F, -0.25F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[95].setRotationPoint(-75.5F, 1.5F, 0F);

        gunModel[96].addShapeBox(20F, -7F, -4F, 1, 1, 6, 0F, -0.75F, 0.5F, -1.25F, 0.75F, 0.5F, -1.25F, 0.75F, 0.5F, -1.25F, -0.75F, 0.5F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[96].setRotationPoint(-75.25F, 0F, 1F);

        gunModel[97].addShapeBox(20F, -7F, -4F, 2, 4, 8, 0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[97].setRotationPoint(-72.25F, 14.5F, 0F);

        gunModel[98].addShapeBox(20F, -7F, -4F, 1, 4, 8, 0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[98].setRotationPoint(-73.25F, 14.5F, 0F);

        gunModel[99].addShapeBox(20F, -7F, -4F, 2, 1, 8, 0F, 1.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.5F, -1.5F); // Import
        gunModel[99].setRotationPoint(-71.25F, 18.5F, 0F);

        gunModel[100].addShapeBox(20F, -7F, -4F, 1, 1, 8, 0F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 0.75F, 1.25F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.75F, 1.25F, -1.5F); // Import
        gunModel[100].setRotationPoint(-72.25F, 18.5F, 0F);

        gunModel[101].addShapeBox(20F, -7F, -4F, 1, 11, 7, 0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        gunModel[101].setRotationPoint(-71.5F, 3.5F, 0.5F);

        gunModel[102].addShapeBox(20F, -7F, -4F, 2, 2, 7, 0F, -0.25F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, -0.25F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[102].setRotationPoint(-72.5F, 1.5F, 0.5F);

        gunModel[103].addShapeBox(20F, -7F, -4F, 2, 1, 5, 0F, -1.5F, 0.5F, -1.25F, -0.25F, 0.5F, -1.25F, -0.25F, 0.5F, -1.25F, -1.5F, 0.5F, -1.25F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[103].setRotationPoint(-72.25F, 0F, 1.5F);

        gunModel[104].addShapeBox(20F, -7F, -4F, 1, 4, 7, 0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[104].setRotationPoint(-70.25F, 14.5F, 0.5F);

        gunModel[105].addShapeBox(20F, -7F, -4F, 1, 1, 7, 0F, 1.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, -0.75F, 0.0F, -1.5F, -0.75F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        gunModel[105].setRotationPoint(-69.25F, 18.5F, 0.5F);

        gunModel[106].addShapeBox(20F, -7F, -4F, 3, 1, 4, 0F, 0.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F); // Import
        gunModel[106].setRotationPoint(-19F, 0F, 2F);

        gunModel[107].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F); // Import
        gunModel[107].setRotationPoint(-18F, 1F, 2F);

        gunModel[108].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, -0.5F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F); // Import
        gunModel[108].setRotationPoint(-18F, 2F, 2F);

        gunModel[109].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, -1.5F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -2.5F, 0.25F, 0.25F, 0.75F, 0.25F, 0.25F, 0.75F, 0.25F, 0.25F, -2.5F, 0.25F, 0.25F); // Import
        gunModel[109].setRotationPoint(-18F, 3F, 2F);

        gunModel[110].addShapeBox(20F, -7F, -4F, 6, 1, 4, 0F, -0.5F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -1.25F, -0.5F, -0.25F, 0.25F, -0.5F, -0.25F, 0.25F, -0.5F, -0.25F, -1.25F, -0.5F, -0.25F); // Import
        gunModel[110].setRotationPoint(-16F, 4.25F, 2F);

        gunModel[111].addShapeBox(20F, -7F, -4F, 1, 3, 4, 0F, -3.5F, 0.25F, 0.25F, 3.5F, 0.25F, 0.25F, 3.5F, 0.25F, 0.25F, -3.5F, 0.25F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[111].setRotationPoint(-10F, 1.25F, 2F);

        gunModel[112].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, -0.5F, -0.5F, 0.25F, 1.0F, -0.5F, 0.25F, 1.0F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F); // Import
        gunModel[112].setRotationPoint(-7F, 0F, 2F);

        gunModel[113].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, -0.25F, -0.5F, 0.25F, 2.0F, -0.5F, 0.25F, 2.0F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.5F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F); // Import
        gunModel[113].setRotationPoint(-7F, -0.5F, 2F);

        gunModel[114].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, -1.3F, -0.25F, 0.25F, 0.3F, -0.25F, 0.25F, 0.3F, -0.25F, 0.25F, -1.3F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F); // Import
        gunModel[114].setRotationPoint(-10.75F, 3.5F, 2F);

        gunModel[115].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.15F, -0.25F, 0.25F, -1.15F, -0.25F, 0.25F, -1.15F, -0.25F, 0.25F, 0.15F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F, -0.25F, -0.25F, 0.25F); // Import
        gunModel[115].setRotationPoint(-15.5F, 3.5F, 2F);

        gunModel[116].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F); // Import
        gunModel[116].setRotationPoint(-14F, 0F, 3F);

        gunModel[117].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.5F, -0.5F, 0.25F, -1.0F, -0.5F, 0.25F, -1.0F, -0.5F, 0.25F, 0.5F, -0.5F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F, -0.25F, 0.0F, 0.25F); // Import
        gunModel[117].setRotationPoint(-14F, 2.5F, 3F);

        gunModel[118].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.35F, -0.25F, 0.25F, -0.85F, -0.25F, 0.25F, -0.85F, -0.25F, 0.25F, 0.35F, -0.25F, 0.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F); // Import
        gunModel[118].setRotationPoint(-14.5F, 2F, 3F);

        gunModel[119].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, -0.5F, -0.5F, 0.25F, 0.0F, -0.5F, 0.25F); // Import
        gunModel[119].setRotationPoint(-14.85F, 1.75F, 3F);

        gunModel[120].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.5F, -0.5F, 0.25F, -1.0F, -0.5F, 0.25F, -1.0F, -0.5F, 0.25F, 0.5F, -0.5F, 0.25F); // Import
        gunModel[120].setRotationPoint(-14F, 0.5F, 3F);

        gunModel[121].addShapeBox(20F, -7F, -4F, 1, 1, 2, 0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.35F, -0.25F, 0.25F, -0.85F, -0.25F, 0.25F, -0.85F, -0.25F, 0.25F, 0.35F, -0.25F, 0.25F); // Import
        gunModel[121].setRotationPoint(-14.5F, 1F, 3F);

        gunModel[122].addShapeBox(20F, -7F, -4F, 26, 2, 1, 0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[122].setRotationPoint(-13F, -3F, 0F);

        gunModel[123].addShapeBox(20F, -7F, -4F, 26, 1, 1, 0F, 0.0F, 0.0F, -0.35F, 0.5F, 0.0F, -0.35F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[123].setRotationPoint(-13F, -4F, 0F);

        gunModel[124].addShapeBox(20F, -7F, -4F, 26, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.5F, -0.5F, -0.25F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[124].setRotationPoint(-13F, -1F, 0F);

        gunModel[125].addShapeBox(20F, -7F, -4F, 1, 2, 1, 0F, -0.5F, 0.5F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[125].setRotationPoint(-14F, -3F, 0F);

        gunModel[126].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, -1.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.5F, -0.5F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F); // Import
        gunModel[126].setRotationPoint(-14F, -2F, 0F);

        gunModel[127].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, -0.5F, 0.0F, 0.5F, -0.35F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.0F, -0.35F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F); // Import
        gunModel[127].setRotationPoint(-14F, -3.5F, 0F);

        gunModel[128].addShapeBox(20F, -7F, -4F, 1, 2, 1, 0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[128].setRotationPoint(13.5F, -3F, 0F);

        gunModel[129].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, -0.25F, -0.5F, 0.5F, -0.5F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        gunModel[129].setRotationPoint(13.5F, -2F, 0F);

        gunModel[130].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, 0.0F, 0.5F, -0.25F, -0.5F, 0.5F, -0.5F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[130].setRotationPoint(13.5F, -3.5F, 0F);

        gunModel[131].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.5F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[131].setRotationPoint(-19.5F, 0F, 2F);

        gunModel[132].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.5F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[132].setRotationPoint(-18.5F, 1F, 2F);

        gunModel[133].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.5F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, -0.5F); // Import
        gunModel[133].setRotationPoint(-17.5F, 2F, 2F);

        gunModel[134].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.5F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 0.5F, 0.0F, -0.5F, -0.5F, 0.25F, -0.5F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, -0.5F, 0.25F, -0.5F); // Import
        gunModel[134].setRotationPoint(-16.5F, 3F, 2F);

        gunModel[135].addShapeBox(20F, -7F, -4F, 2, 1, 4, 0F, -1.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -1.0F, 0.0F, -0.5F, -1.75F, -0.5F, -1.0F, 0.25F, -0.5F, -0.25F, 0.25F, -0.5F, -0.25F, -1.75F, -0.5F, -1.0F); // Import
        gunModel[135].setRotationPoint(-17F, 4.25F, 2F);

        gunModel[136].addShapeBox(20F, -7F, -4F, 23, 2, 1, 0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[136].setRotationPoint(-13F, -3F, 7F);

        gunModel[137].addShapeBox(20F, -7F, -4F, 22, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[137].setRotationPoint(-13F, -4F, 7F);

        gunModel[138].addShapeBox(20F, -7F, -4F, 25, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F, 1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F); // Import
        gunModel[138].setRotationPoint(-13F, -1F, 7F);

        gunModel[139].addShapeBox(20F, -7F, -4F, 1, 2, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, -0.35F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.35F); // Import
        gunModel[139].setRotationPoint(-14F, -3F, 7F);

        gunModel[140].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.35F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.35F, -0.5F, 0.5F, -0.5F); // Import
        gunModel[140].setRotationPoint(-14F, -2F, 7F);

        gunModel[141].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.35F, -0.5F, 0.5F, -0.5F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.35F); // Import
        gunModel[141].setRotationPoint(-14F, -3.5F, 7F);

        gunModel[142].addShapeBox(20F, -7F, -4F, 3, 9, 1, 0F, 0.0F, 1.0F, -0.5F, 0.5F, 1.0F, -0.5F, 0.5F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[142].setRotationPoint(14F, -9F, 7F);

        gunModel[143].addShapeBox(20F, -7F, -4F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -0.15F, 0.5F, -0.5F, -0.15F, 0.5F, -0.5F, -0.3F, 0.0F, -0.5F, -0.3F); // Import
        gunModel[143].setRotationPoint(14F, -11F, 7F);

        gunModel[144].addShapeBox(20F, -7F, -4F, 3, 1, 1, 0F, 0.0F, 0.0F, -0.65F, 0.5F, 0.0F, -0.65F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[144].setRotationPoint(14F, -10.5F, 6.5F);

        gunModel[145].addShapeBox(20F, -7F, -4F, 3, 1, 1, 0F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.3F, 0.0F, 0.0F, -0.3F, 0.0F, -0.5F, -0.5F, 0.5F, -0.5F, -0.5F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[145].setRotationPoint(14F, -10.5F, 7F);

        gunModel[146].addShapeBox(20F, -7F, -4F, 4, 4, 1, 0F, 0.0F, 1.0F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[146].setRotationPoint(10F, -5F, 7F);

        gunModel[147].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[147].setRotationPoint(13F, -1F, 7F);

        gunModel[148].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F); // Import
        gunModel[148].setRotationPoint(12.5F, -1F, 7F);

        gunModel[149].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F); // Import
        gunModel[149].setRotationPoint(12F, -1F, 7F);

        gunModel[150].addShapeBox(20F, -7F, -4F, 1, 2, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, -0.35F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, -0.35F); // Import
        gunModel[150].setRotationPoint(9F, -5.5F, 7F);

        gunModel[151].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, -0.35F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F); // Import
        gunModel[151].setRotationPoint(9F, -3.5F, 7F);

        gunModel[152].addShapeBox(20F, -7F, -4F, 3, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[152].setRotationPoint(10F, -6.5F, 7F);

        gunModel[153].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.35F, -0.5F, 0.5F, -0.4F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.35F); // Import
        gunModel[153].setRotationPoint(9F, -6F, 7F);

        gunModel[154].addShapeBox(20F, -7F, -4F, 1, 4, 1, 0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -0.35F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, -0.35F); // Import
        gunModel[154].setRotationPoint(13F, -10F, 7F);

        gunModel[155].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.5F, -0.35F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F); // Import
        gunModel[155].setRotationPoint(13F, -6F, 7F);

        gunModel[156].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.3F, -0.5F, 0.5F, -0.6F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, -1.0F, -0.35F); // Import
        gunModel[156].setRotationPoint(13F, -10F, 7F);

        gunModel[157].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.75F, -0.5F, 0.5F, -0.75F, -0.5F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.05F, -0.5F, -1.0F, -0.35F); // Import
        gunModel[157].setRotationPoint(13F, -10.5F, 6.75F);

        gunModel[158].addShapeBox(20F, -7F, -4F, 33, 3, 2, 0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[158].setRotationPoint(-16F, -4F, 0.5F);

        gunModel[159].addShapeBox(20F, -7F, -4F, 16, 5, 4, 0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[159].setRotationPoint(-16F, -9.5F, 0.5F);

        gunModel[160].addShapeBox(20F, -7F, -4F, 3, 5, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[160].setRotationPoint(14.5F, -9.5F, 0.5F);

        gunModel[161].addShapeBox(20F, -7F, -4F, 14, 1, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[161].setRotationPoint(0.5F, -5.5F, 0.5F);

        gunModel[162].addShapeBox(20F, -7F, -4F, 3, 2, 7, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[162].setRotationPoint(14.5F, -11F, 0.5F);

        gunModel[163].addShapeBox(20F, -7F, -4F, 14, 2, 5, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[163].setRotationPoint(0.5F, -11F, 2.5F);

        gunModel[164].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -1.0F, -0.5F, -0.35F, 0.0F, -0.5F, -0.35F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F); // Import
        gunModel[164].setRotationPoint(13.5F, -11F, 0.5F);

        gunModel[165].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.35F, -1.0F, -0.5F, -0.35F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F); // Import
        gunModel[165].setRotationPoint(0.5F, -11F, 0.5F);

        gunModel[166].addShapeBox(20F, -7F, -4F, 21, 1, 3, 0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.3F, -0.5F, 0.0F, 0.3F, -0.5F, 0.0F, 0.3F, -0.5F, 0.0F, 0.3F, -0.5F); // Import
        gunModel[166].setRotationPoint(-9.5F, -13.5F, 2.5F);

        gunModel[167].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[167].setRotationPoint(-9.5F, -13.75F, 2.5F);

        gunModel[168].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F); // Import
        gunModel[168].setRotationPoint(13.5F, -6.5F, 0.5F);

        gunModel[169].addShapeBox(20F, -7F, -4F, 1, 1, 4, 0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        gunModel[169].setRotationPoint(0.5F, -6.5F, 0.5F);

        gunModel[170].addShapeBox(20F, -7F, -4F, 3, 1, 3, 0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        gunModel[170].setRotationPoint(62.5F, -6.5F, 2.5F);

        gunModel[171].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[171].setRotationPoint(-9.5F, -13.75F, 2.5F);

        gunModel[172].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[172].setRotationPoint(-7.5F, -13.75F, 2.5F);

        gunModel[173].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[173].setRotationPoint(-7.5F, -13.75F, 2.5F);

        gunModel[174].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[174].setRotationPoint(-5.5F, -13.75F, 2.5F);

        gunModel[175].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[175].setRotationPoint(-5.5F, -13.75F, 2.5F);

        gunModel[176].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[176].setRotationPoint(-3.5F, -13.75F, 2.5F);

        gunModel[177].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[177].setRotationPoint(-3.5F, -13.75F, 2.5F);

        gunModel[178].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[178].setRotationPoint(-1.5F, -13.75F, 2.5F);

        gunModel[179].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[179].setRotationPoint(-1.5F, -13.75F, 2.5F);

        gunModel[180].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[180].setRotationPoint(0.5F, -13.75F, 2.5F);

        gunModel[181].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[181].setRotationPoint(0.5F, -13.75F, 2.5F);

        gunModel[182].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[182].setRotationPoint(2.5F, -13.75F, 2.5F);

        gunModel[183].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[183].setRotationPoint(2.5F, -13.75F, 2.5F);

        gunModel[184].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[184].setRotationPoint(4.5F, -13.75F, 2.5F);

        gunModel[185].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[185].setRotationPoint(4.5F, -13.75F, 2.5F);

        gunModel[186].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[186].setRotationPoint(6.5F, -13.75F, 2.5F);

        gunModel[187].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[187].setRotationPoint(6.5F, -13.75F, 2.5F);

        gunModel[188].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[188].setRotationPoint(8.5F, -13.75F, 2.5F);

        gunModel[189].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[189].setRotationPoint(8.5F, -13.75F, 2.5F);

        gunModel[190].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, 0F, 0F, -2.25F, 0F, 0F, -2.25F, 0F, 0F, 0F, 0F, 0F, 0F); // Import
        gunModel[190].setRotationPoint(10.5F, -13.75F, 2.5F);

        gunModel[191].addShapeBox(20F, -7F, -4F, 1, 1, 3, 0F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -0.25F, -0.25F, -0.45F, -2.25F, -0.25F, -0.45F, -2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.25F, 0.0F, 0.0F, -2.25F); // Import
        gunModel[191].setRotationPoint(10.5F, -13.75F, 2.5F);

        gunModel[192].addShapeBox(20F, -7F, -4F, 21, 1, 3, 0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F, 0.0F, 0F, 0F); // Import
        gunModel[192].setRotationPoint(-9.5F, -12.9F, 2.5F);


        defaultScopeModel = new ModelRendererTurbo[6];
        defaultScopeModel[0] = new ModelRendererTurbo(this, 41, 41, textureX, textureY); // Import
        defaultScopeModel[1] = new ModelRendererTurbo(this, 289, 41, textureX, textureY); // Import
        defaultScopeModel[2] = new ModelRendererTurbo(this, 345, 41, textureX, textureY); // Import
        defaultScopeModel[3] = new ModelRendererTurbo(this, 481, 17, textureX, textureY); // Import
        defaultScopeModel[4] = new ModelRendererTurbo(this, 505, 17, textureX, textureY); // Import
        defaultScopeModel[5] = new ModelRendererTurbo(this, 153, 49, textureX, textureY); // Import

        defaultScopeModel[0].addShapeBox(20F, -7F, -4F, 5, 1, 2, 0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[0].setRotationPoint(66F, -12F, 3F);

        defaultScopeModel[1].addShapeBox(20F, -7F, -4F, 2, 1, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.95F, 0.0F, 0.0F, 0.95F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[1].setRotationPoint(71F, -12F, 3F);

        defaultScopeModel[2].addShapeBox(20F, -7F, -4F, 2, 1, 2, 0F, 0.0F, -0.75F, -0.25F, -1.75F, -1.0F, 0.0F, -1.75F, -1.0F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[2].setRotationPoint(71F, -13F, 3F);

        defaultScopeModel[3].addShapeBox(20F, -7F, -4F, 1, 2, 1, 0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[3].setRotationPoint(71F, -13.5F, 3.5F);

        defaultScopeModel[4].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -0.25F, 0.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, -0.25F, -0.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        defaultScopeModel[4].setRotationPoint(71F, -14.5F, 3.5F);

        defaultScopeModel[5].addShapeBox(20F, -7F, -4F, 5, 1, 2, 0F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.25F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.25F, 0.0F); // Import
        defaultScopeModel[5].setRotationPoint(66F, -12.25F, 3F);


        ammoModel = new ModelRendererTurbo[2];
        ammoModel[0] = new ModelRendererTurbo(this, 209, 89, textureX, textureY); // Import
        ammoModel[1] = new ModelRendererTurbo(this, 497, 81, textureX, textureY); // Import

        ammoModel[0].addShapeBox(20F, -7F, -4F, 11, 4, 4, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        ammoModel[0].setRotationPoint(-0.5F, -5F, 2F);

        ammoModel[1].addShapeBox(20F, -7F, -4F, 2, 4, 4, 0F, 0.0F, 0.1F, 0.1F, -0.5F, 0.1F, 0.1F, -0.5F, 0.1F, 0.1F, 0.0F, 0.1F, 0.1F, 0.0F, 0.1F, 0.1F, -0.5F, 0.1F, 0.1F, -0.5F, 0.1F, 0.1F, 0.0F, 0.1F, 0.1F); // Import
        ammoModel[1].setRotationPoint(-2F, -5F, 2F);


        pumpModel = new ModelRendererTurbo[110];
        pumpModel[0] = new ModelRendererTurbo(this, 321, 89, textureX, textureY); // Import
        pumpModel[1] = new ModelRendererTurbo(this, 369, 89, textureX, textureY); // Import
        pumpModel[2] = new ModelRendererTurbo(this, 1, 97, textureX, textureY); // Import
        pumpModel[3] = new ModelRendererTurbo(this, 41, 97, textureX, textureY); // Import
        pumpModel[4] = new ModelRendererTurbo(this, 81, 97, textureX, textureY); // Import
        pumpModel[5] = new ModelRendererTurbo(this, 121, 97, textureX, textureY); // Import
        pumpModel[6] = new ModelRendererTurbo(this, 161, 97, textureX, textureY); // Import
        pumpModel[7] = new ModelRendererTurbo(this, 233, 97, textureX, textureY); // Import
        pumpModel[8] = new ModelRendererTurbo(this, 1, 57, textureX, textureY); // Import
        pumpModel[9] = new ModelRendererTurbo(this, 369, 97, textureX, textureY); // Import
        pumpModel[10] = new ModelRendererTurbo(this, 465, 89, textureX, textureY); // Import
        pumpModel[11] = new ModelRendererTurbo(this, 1, 105, textureX, textureY); // Import
        pumpModel[12] = new ModelRendererTurbo(this, 369, 41, textureX, textureY); // Import
        pumpModel[13] = new ModelRendererTurbo(this, 73, 57, textureX, textureY); // Import
        pumpModel[14] = new ModelRendererTurbo(this, 57, 105, textureX, textureY); // Import
        pumpModel[15] = new ModelRendererTurbo(this, 113, 105, textureX, textureY); // Import
        pumpModel[16] = new ModelRendererTurbo(this, 489, 41, textureX, textureY); // Import
        pumpModel[17] = new ModelRendererTurbo(this, 177, 49, textureX, textureY); // Import
        pumpModel[18] = new ModelRendererTurbo(this, 185, 49, textureX, textureY); // Import
        pumpModel[19] = new ModelRendererTurbo(this, 201, 49, textureX, textureY); // Import
        pumpModel[20] = new ModelRendererTurbo(this, 209, 49, textureX, textureY); // Import
        pumpModel[21] = new ModelRendererTurbo(this, 225, 49, textureX, textureY); // Import
        pumpModel[22] = new ModelRendererTurbo(this, 257, 49, textureX, textureY); // Import
        pumpModel[23] = new ModelRendererTurbo(this, 273, 49, textureX, textureY); // Import
        pumpModel[24] = new ModelRendererTurbo(this, 281, 49, textureX, textureY); // Import
        pumpModel[25] = new ModelRendererTurbo(this, 297, 49, textureX, textureY); // Import
        pumpModel[26] = new ModelRendererTurbo(this, 377, 49, textureX, textureY); // Import
        pumpModel[27] = new ModelRendererTurbo(this, 433, 49, textureX, textureY); // Import
        pumpModel[28] = new ModelRendererTurbo(this, 249, 57, textureX, textureY); // Import
        pumpModel[29] = new ModelRendererTurbo(this, 369, 57, textureX, textureY); // Import
        pumpModel[30] = new ModelRendererTurbo(this, 329, 41, textureX, textureY); // Import
        pumpModel[31] = new ModelRendererTurbo(this, 393, 41, textureX, textureY); // Import
        pumpModel[32] = new ModelRendererTurbo(this, 1, 49, textureX, textureY); // Import
        pumpModel[33] = new ModelRendererTurbo(this, 73, 49, textureX, textureY); // Import
        pumpModel[34] = new ModelRendererTurbo(this, 81, 49, textureX, textureY); // Import
        pumpModel[35] = new ModelRendererTurbo(this, 233, 49, textureX, textureY); // Import
        pumpModel[36] = new ModelRendererTurbo(this, 249, 49, textureX, textureY); // Import
        pumpModel[37] = new ModelRendererTurbo(this, 305, 49, textureX, textureY); // Import
        pumpModel[38] = new ModelRendererTurbo(this, 321, 49, textureX, textureY); // Import
        pumpModel[39] = new ModelRendererTurbo(this, 329, 49, textureX, textureY); // Import
        pumpModel[40] = new ModelRendererTurbo(this, 353, 49, textureX, textureY); // Import
        pumpModel[41] = new ModelRendererTurbo(this, 369, 49, textureX, textureY); // Import
        pumpModel[42] = new ModelRendererTurbo(this, 441, 49, textureX, textureY); // Import
        pumpModel[43] = new ModelRendererTurbo(this, 505, 57, textureX, textureY); // Import
        pumpModel[44] = new ModelRendererTurbo(this, 457, 49, textureX, textureY); // Import
        pumpModel[45] = new ModelRendererTurbo(this, 465, 49, textureX, textureY); // Import
        pumpModel[46] = new ModelRendererTurbo(this, 481, 49, textureX, textureY); // Import
        pumpModel[47] = new ModelRendererTurbo(this, 241, 57, textureX, textureY); // Import
        pumpModel[48] = new ModelRendererTurbo(this, 321, 57, textureX, textureY); // Import
        pumpModel[49] = new ModelRendererTurbo(this, 481, 57, textureX, textureY); // Import
        pumpModel[50] = new ModelRendererTurbo(this, 497, 57, textureX, textureY); // Import
        pumpModel[51] = new ModelRendererTurbo(this, 89, 65, textureX, textureY); // Import
        pumpModel[52] = new ModelRendererTurbo(this, 97, 65, textureX, textureY); // Import
        pumpModel[53] = new ModelRendererTurbo(this, 169, 65, textureX, textureY); // Import
        pumpModel[54] = new ModelRendererTurbo(this, 177, 65, textureX, textureY); // Import
        pumpModel[55] = new ModelRendererTurbo(this, 257, 65, textureX, textureY); // Import
        pumpModel[56] = new ModelRendererTurbo(this, 273, 65, textureX, textureY); // Import
        pumpModel[57] = new ModelRendererTurbo(this, 281, 65, textureX, textureY); // Import
        pumpModel[58] = new ModelRendererTurbo(this, 377, 65, textureX, textureY); // Import
        pumpModel[59] = new ModelRendererTurbo(this, 385, 65, textureX, textureY); // Import
        pumpModel[60] = new ModelRendererTurbo(this, 401, 65, textureX, textureY); // Import
        pumpModel[61] = new ModelRendererTurbo(this, 409, 65, textureX, textureY); // Import
        pumpModel[62] = new ModelRendererTurbo(this, 425, 65, textureX, textureY); // Import
        pumpModel[63] = new ModelRendererTurbo(this, 433, 65, textureX, textureY); // Import
        pumpModel[64] = new ModelRendererTurbo(this, 449, 65, textureX, textureY); // Import
        pumpModel[65] = new ModelRendererTurbo(this, 457, 65, textureX, textureY); // Import
        pumpModel[66] = new ModelRendererTurbo(this, 473, 65, textureX, textureY); // Import
        pumpModel[67] = new ModelRendererTurbo(this, 481, 65, textureX, textureY); // Import
        pumpModel[68] = new ModelRendererTurbo(this, 497, 65, textureX, textureY); // Import
        pumpModel[69] = new ModelRendererTurbo(this, 505, 65, textureX, textureY); // Import
        pumpModel[70] = new ModelRendererTurbo(this, 1, 73, textureX, textureY); // Import
        pumpModel[71] = new ModelRendererTurbo(this, 297, 65, textureX, textureY); // Import
        pumpModel[72] = new ModelRendererTurbo(this, 345, 65, textureX, textureY); // Import
        pumpModel[73] = new ModelRendererTurbo(this, 361, 65, textureX, textureY); // Import
        pumpModel[74] = new ModelRendererTurbo(this, 17, 73, textureX, textureY); // Import
        pumpModel[75] = new ModelRendererTurbo(this, 25, 73, textureX, textureY); // Import
        pumpModel[76] = new ModelRendererTurbo(this, 41, 73, textureX, textureY); // Import
        pumpModel[77] = new ModelRendererTurbo(this, 49, 73, textureX, textureY); // Import
        pumpModel[78] = new ModelRendererTurbo(this, 65, 73, textureX, textureY); // Import
        pumpModel[79] = new ModelRendererTurbo(this, 353, 73, textureX, textureY); // Import
        pumpModel[80] = new ModelRendererTurbo(this, 505, 73, textureX, textureY); // Import
        pumpModel[81] = new ModelRendererTurbo(this, 265, 81, textureX, textureY); // Import
        pumpModel[82] = new ModelRendererTurbo(this, 273, 81, textureX, textureY); // Import
        pumpModel[83] = new ModelRendererTurbo(this, 473, 81, textureX, textureY); // Import
        pumpModel[84] = new ModelRendererTurbo(this, 169, 89, textureX, textureY); // Import
        pumpModel[85] = new ModelRendererTurbo(this, 241, 89, textureX, textureY); // Import
        pumpModel[86] = new ModelRendererTurbo(this, 321, 89, textureX, textureY); // Import
        pumpModel[87] = new ModelRendererTurbo(this, 361, 89, textureX, textureY); // Import
        pumpModel[88] = new ModelRendererTurbo(this, 409, 89, textureX, textureY); // Import
        pumpModel[89] = new ModelRendererTurbo(this, 417, 89, textureX, textureY); // Import
        pumpModel[90] = new ModelRendererTurbo(this, 425, 89, textureX, textureY); // Import
        pumpModel[91] = new ModelRendererTurbo(this, 481, 89, textureX, textureY); // Import
        pumpModel[92] = new ModelRendererTurbo(this, 489, 89, textureX, textureY); // Import
        pumpModel[93] = new ModelRendererTurbo(this, 201, 97, textureX, textureY); // Import
        pumpModel[94] = new ModelRendererTurbo(this, 297, 97, textureX, textureY); // Import
        pumpModel[95] = new ModelRendererTurbo(this, 305, 97, textureX, textureY); // Import
        pumpModel[96] = new ModelRendererTurbo(this, 313, 97, textureX, textureY); // Import
        pumpModel[97] = new ModelRendererTurbo(this, 425, 97, textureX, textureY); // Import
        pumpModel[98] = new ModelRendererTurbo(this, 425, 97, textureX, textureY); // Import
        pumpModel[99] = new ModelRendererTurbo(this, 441, 97, textureX, textureY); // Import
        pumpModel[100] = new ModelRendererTurbo(this, 449, 97, textureX, textureY); // Import
        pumpModel[101] = new ModelRendererTurbo(this, 457, 97, textureX, textureY); // Import
        pumpModel[102] = new ModelRendererTurbo(this, 489, 97, textureX, textureY); // Import
        pumpModel[103] = new ModelRendererTurbo(this, 497, 97, textureX, textureY); // Import
        pumpModel[104] = new ModelRendererTurbo(this, 505, 97, textureX, textureY); // Import
        pumpModel[105] = new ModelRendererTurbo(this, 169, 105, textureX, textureY); // Import
        pumpModel[106] = new ModelRendererTurbo(this, 177, 105, textureX, textureY); // Import
        pumpModel[107] = new ModelRendererTurbo(this, 185, 105, textureX, textureY); // Import
        pumpModel[108] = new ModelRendererTurbo(this, 193, 105, textureX, textureY); // Import
        pumpModel[109] = new ModelRendererTurbo(this, 305, 105, textureX, textureY); // Import

        pumpModel[0].addShapeBox(20F, -7F, -4F, 16, 1, 7, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        pumpModel[0].setRotationPoint(45.5F, -0.5F, 0.5F);

        pumpModel[1].addShapeBox(20F, -7F, -4F, 16, 6, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[1].setRotationPoint(45.5F, -6.5F, 0.5F);

        pumpModel[2].addShapeBox(20F, -7F, -4F, 16, 1, 1, 0F, -1.0F, -0.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.0F, -1.0F, -0.25F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[2].setRotationPoint(45.5F, -7F, 0.5F);

        pumpModel[3].addShapeBox(20F, -7F, -4F, 16, 6, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[3].setRotationPoint(45.5F, -6.5F, 6.5F);

        pumpModel[4].addShapeBox(20F, -7F, -4F, 16, 1, 1, 0F, -1.0F, -0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, -1.0F, -1.0F, -0.25F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[4].setRotationPoint(45.5F, -7F, 6.5F);

        pumpModel[5].addShapeBox(20F, -7F, -4F, 16, 1, 1, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[5].setRotationPoint(45.5F, -1.5F, 5.5F);

        pumpModel[6].addShapeBox(20F, -7F, -4F, 16, 1, 1, 0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F); // Import
        pumpModel[6].setRotationPoint(45.5F, -1.5F, 1.5F);

        pumpModel[7].addShapeBox(20F, -7F, -4F, 24, 1, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F); // Import
        pumpModel[7].setRotationPoint(19.5F, 0.25F, -0.5F);

        pumpModel[8].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 1.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 1.0F); // Import
        pumpModel[8].setRotationPoint(43.5F, -6.5F, 6.5F);

        pumpModel[9].addShapeBox(20F, -7F, -4F, 24, 6, 2, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        pumpModel[9].setRotationPoint(19.5F, -6.5F, 6.5F);

        pumpModel[10].addShapeBox(20F, -7F, -4F, 2, 1, 9, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, -1.0F, 0.0F, 0.75F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, -0.75F, -2.5F, 0.0F, -0.75F, -2.5F, 0.0F, 0.0F, -1.5F); // Import
        pumpModel[10].setRotationPoint(43.5F, 0.25F, -0.5F);

        pumpModel[11].addShapeBox(20F, -7F, -4F, 24, 1, 2, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        pumpModel[11].setRotationPoint(19.5F, -7F, 6.5F);

        pumpModel[12].addShapeBox(20F, -7F, -4F, 2, 1, 2, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F); // Import
        pumpModel[12].setRotationPoint(43.5F, -7F, 6.5F);

        pumpModel[13].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, 0.0F, -1.0F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.75F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        pumpModel[13].setRotationPoint(43.5F, -6.5F, 0.5F);

        pumpModel[14].addShapeBox(20F, -7F, -4F, 24, 6, 2, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F); // Import
        pumpModel[14].setRotationPoint(19.5F, -6.5F, -0.5F);

        pumpModel[15].addShapeBox(20F, -7F, -4F, 24, 1, 2, 0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        pumpModel[15].setRotationPoint(19.5F, -7F, -0.5F);

        pumpModel[16].addShapeBox(20F, -7F, -4F, 2, 1, 2, 0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F); // Import
        pumpModel[16].setRotationPoint(43.5F, -7F, -0.5F);

        pumpModel[17].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[17].setRotationPoint(21.5F, -6.5F, -0.75F);

        pumpModel[18].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[18].setRotationPoint(23F, -6.5F, -0.75F);

        pumpModel[19].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[19].setRotationPoint(24.5F, -6.5F, -0.75F);

        pumpModel[20].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[20].setRotationPoint(26F, -6.5F, -0.75F);

        pumpModel[21].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[21].setRotationPoint(27.5F, -6.5F, -0.75F);

        pumpModel[22].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[22].setRotationPoint(29F, -6.5F, -0.75F);

        pumpModel[23].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[23].setRotationPoint(30.5F, -6.5F, -0.75F);

        pumpModel[24].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[24].setRotationPoint(32F, -6.5F, -0.75F);

        pumpModel[25].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[25].setRotationPoint(33.5F, -6.5F, -0.75F);

        pumpModel[26].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[26].setRotationPoint(35F, -6.5F, -0.75F);

        pumpModel[27].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[27].setRotationPoint(36.5F, -6.5F, -0.75F);

        pumpModel[28].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[28].setRotationPoint(38F, -6.5F, -0.75F);

        pumpModel[29].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[29].setRotationPoint(39.5F, -6.5F, -0.75F);

        pumpModel[30].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[30].setRotationPoint(35F, -6.5F, -0.75F);

        pumpModel[31].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[31].setRotationPoint(32F, -6.5F, -0.75F);

        pumpModel[32].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[32].setRotationPoint(29F, -6.5F, -0.75F);

        pumpModel[33].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[33].setRotationPoint(26F, -6.5F, -0.75F);

        pumpModel[34].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[34].setRotationPoint(23F, -6.5F, -0.75F);

        pumpModel[35].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[35].setRotationPoint(21.5F, -6.5F, -0.75F);

        pumpModel[36].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[36].setRotationPoint(24.5F, -6.5F, -0.75F);

        pumpModel[37].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[37].setRotationPoint(27.5F, -6.5F, -0.75F);

        pumpModel[38].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[38].setRotationPoint(30.5F, -6.5F, -0.75F);

        pumpModel[39].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[39].setRotationPoint(33.5F, -6.5F, -0.75F);

        pumpModel[40].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[40].setRotationPoint(38F, -6.5F, -0.75F);

        pumpModel[41].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[41].setRotationPoint(36.5F, -6.5F, -0.75F);

        pumpModel[42].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[42].setRotationPoint(39.5F, -6.5F, -0.75F);

        pumpModel[43].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        pumpModel[43].setRotationPoint(17.75F, -6.5F, -1F);

        pumpModel[44].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[44].setRotationPoint(17.75F, -6.5F, -1F);

        pumpModel[45].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[45].setRotationPoint(21.5F, -1.75F, -0.75F);

        pumpModel[46].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[46].setRotationPoint(23F, -1.75F, -0.75F);

        pumpModel[47].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[47].setRotationPoint(24.5F, -1.75F, -0.75F);

        pumpModel[48].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[48].setRotationPoint(26F, -1.75F, -0.75F);

        pumpModel[49].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[49].setRotationPoint(27.5F, -1.75F, -0.75F);

        pumpModel[50].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[50].setRotationPoint(29F, -1.75F, -0.75F);

        pumpModel[51].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[51].setRotationPoint(30.5F, -1.75F, -0.75F);

        pumpModel[52].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[52].setRotationPoint(32F, -1.75F, -0.75F);

        pumpModel[53].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[53].setRotationPoint(33.5F, -1.75F, -0.75F);

        pumpModel[54].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[54].setRotationPoint(35F, -1.75F, -0.75F);

        pumpModel[55].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[55].setRotationPoint(36.5F, -1.75F, -0.75F);

        pumpModel[56].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[56].setRotationPoint(38F, -1.75F, -0.75F);

        pumpModel[57].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[57].setRotationPoint(39.5F, -1.75F, -0.75F);

        pumpModel[58].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[58].setRotationPoint(21.5F, -6.5F, 7.75F);

        pumpModel[59].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[59].setRotationPoint(23F, -6.5F, 7.75F);

        pumpModel[60].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[60].setRotationPoint(24.5F, -6.5F, 7.75F);

        pumpModel[61].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[61].setRotationPoint(26F, -6.5F, 7.75F);

        pumpModel[62].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[62].setRotationPoint(27.5F, -6.5F, 7.75F);

        pumpModel[63].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[63].setRotationPoint(29F, -6.5F, 7.75F);

        pumpModel[64].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[64].setRotationPoint(30.5F, -6.5F, 7.75F);

        pumpModel[65].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[65].setRotationPoint(32F, -6.5F, 7.75F);

        pumpModel[66].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[66].setRotationPoint(33.5F, -6.5F, 7.75F);

        pumpModel[67].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[67].setRotationPoint(35F, -6.5F, 7.75F);

        pumpModel[68].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[68].setRotationPoint(36.5F, -6.5F, 7.75F);

        pumpModel[69].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[69].setRotationPoint(38F, -6.5F, 7.75F);

        pumpModel[70].addShapeBox(20F, -7F, -4F, 1, 5, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F, -0.25F, 0.75F, 0.0F); // Import
        pumpModel[70].setRotationPoint(39.5F, -6.5F, 7.75F);

        pumpModel[71].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[71].setRotationPoint(35F, -6.5F, 7.75F);

        pumpModel[72].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[72].setRotationPoint(32F, -6.5F, 7.75F);

        pumpModel[73].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[73].setRotationPoint(29F, -6.5F, 7.75F);

        pumpModel[74].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[74].setRotationPoint(26F, -6.5F, 7.75F);

        pumpModel[75].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[75].setRotationPoint(23F, -6.5F, 7.75F);

        pumpModel[76].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[76].setRotationPoint(21.5F, -6.5F, 7.75F);

        pumpModel[77].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[77].setRotationPoint(24.5F, -6.5F, 7.75F);

        pumpModel[78].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[78].setRotationPoint(27.5F, -6.5F, 7.75F);

        pumpModel[79].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[79].setRotationPoint(30.5F, -6.5F, 7.75F);

        pumpModel[80].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[80].setRotationPoint(33.5F, -6.5F, 7.75F);

        pumpModel[81].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[81].setRotationPoint(38F, -6.5F, 7.75F);

        pumpModel[82].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[82].setRotationPoint(36.5F, -6.5F, 7.75F);

        pumpModel[83].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, 0.25F, -0.25F, -0.5F, -1.0F, -0.25F, -0.5F, -1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F); // Import
        pumpModel[83].setRotationPoint(39.5F, -6.5F, 7.75F);

        pumpModel[84].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[84].setRotationPoint(21.5F, -1.75F, 7.75F);

        pumpModel[85].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[85].setRotationPoint(23F, -1.75F, 7.75F);

        pumpModel[86].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[86].setRotationPoint(24.5F, -1.75F, 7.75F);

        pumpModel[87].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[87].setRotationPoint(26F, -1.75F, 7.75F);

        pumpModel[88].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[88].setRotationPoint(27.5F, -1.75F, 7.75F);

        pumpModel[89].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[89].setRotationPoint(29F, -1.75F, 7.75F);

        pumpModel[90].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[90].setRotationPoint(30.5F, -1.75F, 7.75F);

        pumpModel[91].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[91].setRotationPoint(32F, -1.75F, 7.75F);

        pumpModel[92].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[92].setRotationPoint(33.5F, -1.75F, 7.75F);

        pumpModel[93].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[93].setRotationPoint(35F, -1.75F, 7.75F);

        pumpModel[94].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[94].setRotationPoint(36.5F, -1.75F, 7.75F);

        pumpModel[95].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[95].setRotationPoint(38F, -1.75F, 7.75F);

        pumpModel[96].addShapeBox(20F, -7F, -4F, 1, 1, 1, 0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F, -0.35F, 0.35F, 0.0F); // Import
        pumpModel[96].setRotationPoint(39.5F, -1.75F, 7.75F);

        pumpModel[97].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F); // Import
        pumpModel[97].setRotationPoint(17.75F, -0.25F, -1F);

        pumpModel[98].addShapeBox(20F, -7F, -4F, 2, 1, 10, 0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F); // Import
        pumpModel[98].setRotationPoint(17.75F, 0.75F, -1F);

        pumpModel[99].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        pumpModel[99].setRotationPoint(17.75F, -6.5F, 8F);

        pumpModel[100].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[100].setRotationPoint(17.75F, -6.5F, 8F);

        pumpModel[101].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, -1.0F, -0.5F, 0.5F, -0.25F, -0.5F, 0.5F, -0.25F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, -1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[101].setRotationPoint(17.75F, -6.5F, 7F);

        pumpModel[102].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, -1.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -1.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F); // Import
        pumpModel[102].setRotationPoint(17.75F, -6.5F, 7F);

        pumpModel[103].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, -0.5F, -0.5F, -0.25F, -0.5F, -0.5F, -0.25F, -0.5F, 0.5F, -1.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F); // Import
        pumpModel[103].setRotationPoint(17.75F, -6.5F, 0F);

        pumpModel[104].addShapeBox(20F, -7F, -4F, 2, 6, 1, 0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -1.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -1.0F, 0.25F, 0.0F); // Import
        pumpModel[104].setRotationPoint(17.75F, -6.5F, 0F);

        pumpModel[105].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F); // Import
        pumpModel[105].setRotationPoint(17.75F, -0.25F, 8F);

        pumpModel[106].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F); // Import
        pumpModel[106].setRotationPoint(17.75F, -0.25F, 7F);

        pumpModel[107].addShapeBox(20F, -7F, -4F, 2, 1, 1, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F); // Import
        pumpModel[107].setRotationPoint(17.75F, -0.25F, 0F);

        pumpModel[108].addShapeBox(20F, -7F, -4F, 14, 4, 2, 0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[108].setRotationPoint(0.5F, -9.5F, 1F);

        pumpModel[109].addShapeBox(20F, -7F, -4F, 14, 2, 2, 0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); // Import
        pumpModel[109].setRotationPoint(0.5F, -11.5F, 1F);


        barrelAttachPoint = new Vector3f(94F / 16F, 28F / 16F, 0F / 16F);
        gadgetAttachPoint = new Vector3f(19F / 16F, 26F / 16F, -3.5F / 16F);
        scopeAttachPoint = new Vector3f(19F / 16F, 31.75F / 16F, 0F / 16F);
        gripAttachPoint = new Vector3f(53 / 16F, 18F / 16F, 0F / 16F);
        translateAll(0F, -12.0F, 0F);
        gripIsOnPump = true;
        lefthandPump = true;
        gunSlideDistance = 0.0F;
        animationType = EnumAnimationType.SHOTGUN;
        tiltGunTime = 0.15F;
        unloadClipTime = 0.0F;
        loadClipTime = 0.5F;
        untiltGunTime = 0.35F;
        endLoadedAmmoDistance = 10F;
        numBulletsInReloadAnimation = 4F;
        hasFlash = true;
        hasArms = true;
        leftArmPos = new Vector3f(0.5F, -0.03F, -0.45F);
        leftArmRot = new Vector3f(80F, 50F, 10F);
        leftArmReloadPos = new Vector3f(-0.15F, -0.6F, -0.04F);
        leftArmReloadRot = new Vector3f(80F, 50F, 0.0F);
        rightArmPos = new Vector3f(0.15F, -0.52F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -85F);
        rightArmReloadPos = new Vector3f(0.15F, -0.52F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -85F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        leftArmScale = new Vector3f(0.75D, 1.5D, 0.75D);
        rightHandAmmo = false;
        leftHandAmmo = true;

        fancyStance = true;
        stanceTranslate = new Vector3f(0.2D, 0.0D, 0.2D);
        stanceRotate = new Vector3f(20.0F, -20.0F, 0.0F);

        // casingAttachPoint = new Vector3f(1.4F, 1.45F, 0.0F);
        // casingAnimDistance = new Vector3f(0.0F, 3F, 7.75F);
        //casingAnimSpread = new Vector3f(3F, 5F, 3F);
        //casingAnimTime = 6;
        //casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        // caseScale = 0.25F;
        // casingDelay = 0;
        //flashScale = 0.4F;
        // muzzleFlashPoint = new Vector3f(3F, 0.85F, 0.0F);
        pumpDelayAfterReload = 55;
        pumpDelay = 7;
        pumpTime = 17;
        pumpHandleDistance = 0.85F;
        pumpModifier = 4F;
        thirdPersonOffset = new Vector3f(0.0F, -0.1F, 0.0F);
        flipAll();
        crouchZoom = -0.05F;
        zoomOffset = 0.2F;
        ShakeDistance = 1.0F;
        gunOffset = -0.85F;
        hasFlash = true;
        flashScale = 5F;

        zoomOffsetY = -0.0325F;
        gunOffsetX = -4F;

        muzzleFlashPoint = new Vector3f(
                barrelAttachPoint.x / flashScale,
                barrelAttachPoint.y / flashScale,
                barrelAttachPoint.z / flashScale
        );
    }
}